Was playing around with physic bodies in iOS 7 Sprite Kit, and the biggest problem I have is working out when and why the objects collide with others. Tried to work out a way to show the debug borders of each objects but keep failing.
Finally found this excellent tool PhysicsDebugger by ymc-thzi today, it's free and really easy to use. I don't have CocoaPods so just by manually dragging in a few files, include a few lines and it works perfectly.
Sample screen below from my iPad 2 using demo project with some slight modification - just added a few more objects and labels. Strongly recommended!!
Monday, 27 January 2014
Friday, 24 January 2014
Happy New Year everyone. Got this information about free Mobile Software Engineering course from Harvard College, the link is at www.cs164.net. You will find tones of info, lecture slides, resources, projects, ...etc, go and have a look if you are learning iOS development, have fun!